Connective Co-Living: Restructuring Urban Villages in Shenzhen using a Mass Customisable Method
In our increasingly over-connected society, data shows more people are living alone. Despite these trends, social connections are still an important contributing factor to our well-being. It is through these connections that computational design forms a dynamic urbanisation in Connected Co-Living.
China’s urban villages are dense multi-storey collectives that house a poor, floating population. This particular urban example can prove to be a testing ground for a new housing model by eradicating the strict separation of private-public space and fully optimising the vertical to allow a denser urban village that prioritises connections.
The design thesis project aims to create an urban plan that redistributes the housing of Gangxia urban village in Shenzhen to alleviate the grim aspects of the existing living conditions. This is done through the aggregation of new housing units that intensify the dense environment – the most visible quality of urban villages – while introducing greater access to sunlight, shared facilities, and public engagement programmes. Maximum urbanisation was simulated in the resulting aggregation, demonstrating how each colony may ultimately function as its own autonomous urban village. However, as the title of the design thesis suggests, Connected Co-Living seeks to create a connective network between all colonies while maintaining a high level of individual, mass-customisation possibilities.
As Shenzhen’s growing urban sprawl encroached on the surrounding rural land, it created a unique housing community: the urban village. The urban village was unregulated and as the population ballooned, so did the buildings.
Concentrated areas of programme determine where density of housing would be best distributed within the site.
Residents can influence the arrangement of components – bedroom, bathroom, study, and living room – to connect into the shared living.
The construction uses modulated panels that operate like insulating concrete forms (ICFs). This makes the building process easier by simplifying the transport of materials and requiring less trade skill level for construction.
To create connections, rather than one common space for all residents to share, multiple levels of spaces were created that allow for greater, intimate connections to be made.
The colony is an aggregation of generated community levels. In the algorithmic process these levels are place-holder geometries that get replaced with the household units and shared space.
Series of colonies are simulated to analyse if the user preference relation to the unit distribution is accurate. The unit distribution is determined according to the extended site concentration map.
After the colony is created, it is optimised at the village scale with a refined exterior structural system that distributes the load from the floating clusters.
The exoskeleton is made of two elements: structural modules and the elevated plaza structure. The structure is raised to extend the public access areas across the urban village.
A site map of new colonies. In addition to the removal of existing urban village buildings, different strategies were tested to prove that the typology could adapt to various contexts.
Beginning with small footprints, the multi-foot tower grows vertically until the clusters can combine above the existing housing.